Portfolio Update
Meet min-chat!
A small portfolio cleanup pass: clearer selected work, shorter positioning pages, and a more consistent project-card system.
I made another pass over the portfolio, this time focusing less on adding new content and more on making the important parts easier to read.
The main change is signal cleanup. min-chat now follows the same compact case-study rhythm as the game projects, and the homepage/portfolio featured cards use the same visual language. The page should feel less like a collection of unrelated sections and more like one portfolio system.
I also tightened the smaller positioning pages. Infrastructure is now short enough to understand in a few seconds: Unity production engineering, tools, builds, CI/CD, pipelines, QA helpers, and release support. About is cleaner too, but the Tinker gif survived. Some things are load-bearing.
The direction is simple: fewer blocks, better hierarchy, and less text that asks the reader to do work before they understand why the page matters.