Case Study
Thesia: Isekai World RPG
Step into the production work behind an anime RPG client shaped around hero relationships, meta-game progression, release fixes, and player-facing UI states that had to stay readable through review, QA, and active development.
Overview
Thesia: Isekai World RPG is an anime RPG with hero collecting, turn-based battles, and meta-game progression. My work on the project focused on production fixes and a large Relationships feature that connected hero progression with player-facing client flows.
The key responsibility was to make the feature behave like a complete system: clear progression states, relationship feedback, reward-related behavior, configuration-driven content, and UI logic that could survive review and QA instead of living as scattered screen-specific code.

Relationships Feature
I worked on a large Relationships meta feature for hero-focused progression. The feature connected relationship levels, player-facing states, rewards, configuration, and UI feedback into a coherent client flow that could be reviewed, tested, and extended without turning into one-off screen logic.

Fixes and Stabilization
Alongside feature work, I handled production fixes across client flows. The focus was practical release support: resolving edge cases, tightening UI behavior, keeping feature states consistent, and improving the reliability of the player experience during active development.
Client Systems Highlights
A compact look at hero-facing RPG client work: relationship progression, production stabilization, and meta-game surfaces prepared for review and iteration.

Hero Meta Surfaces
Anime RPG client work around hero-focused meta-game systems.

Relationship Progression
Relationships and hero-facing progression were treated as a coherent meta feature.

Progression Polish
Client-side feature polish across RPG meta-game surfaces.