PRODUCT ENGINEER · UNITY DEVELOPER · TECHNOLOGY
I build products people understand and teams can ship.
My focus is Product Engineering: connecting user experience and software systems, from the first flow and architecture through release.
I’m currently looking for a Product Engineer role, and also open to Senior Unity Developer / Unity Client Engineer roles.
Alongside my product work, I bring hands-on Unity and C# experience. Depending on the team, I can also contribute as a Technical Game Designer or Automation Engineer.
ONE PRODUCT MINDSET · DIFFERENT TOOLS
STARTUPS · TECHNICAL DIRECTION
I help take products from an idea to a working experience.
MinChat
Co-Founder and CTO. I lead technical direction for a cross-platform messenger with real-time chat and voice/video calls.
Audio Process
I lead product and technical implementation for an audio-performance experience, now preparing for its first pilot.
RESUMES · HEADHUNTER
If a CV speaks louder than a portfolio, here are two tailored versions.
Product Engineer
Primary positioning: product thinking backed by engineering depth. Systems, UX, metrics, cross-functional work.
Open on hh.ruSenior Unity Developer
Game client, UI architecture, optimization, production pipeline. Hands-on Unity and C# stack.
Open on hh.ruWRITING · COMMUNITY · PUBLIC INITIATIVES
I write, speak, and take an active part in the gamedev community.
I share what I learn through articles and talks, and take part in community and public initiatives.
LET’S CONNECT