PRODUCT ENGINEER · UNITY DEVELOPER · TECHNOLOGY

I build products people understand and teams can ship.

My focus is Product Engineering: connecting user experience and software systems, from the first flow and architecture through release.

Alongside my product work, I bring hands-on Unity and C# experience. Depending on the team, I can also contribute as a Technical Game Designer or Automation Engineer.

ONE PRODUCT MINDSET · DIFFERENT TOOLS

01
Product EngineerCurrent focus
02
Unity DeveloperGame client · UI · systems
03
Technical Game DesignerMechanics · prototypes
04
Automation EngineerTools · workflows · QA

STARTUPS · TECHNICAL DIRECTION

I help take products from an idea to a working experience.

01 / REAL-TIME MESSENGER

MinChat

Co-Founder and CTO. I lead technical direction for a cross-platform messenger with real-time chat and voice/video calls.

02 / AUDIO EXPERIENCE

Audio Process

I lead product and technical implementation for an audio-performance experience, now preparing for its first pilot.

RESUMES · HEADHUNTER

If a CV speaks louder than a portfolio, here are two tailored versions.

WRITING · COMMUNITY · PUBLIC INITIATIVES

I write, speak, and take an active part in the gamedev community.

I share what I learn through articles and talks, and take part in community and public initiatives.

LET’S CONNECT

Have a team, project, or role where these skills fit?